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DUALITY - Weapons VFX

Final course project at ECV.

I was responsible for all VFX/Tech art aspects of the game, as well as programming, level/game design, and the creative direction. The game is heavily inspired by fast FPS and roguelite elements. The character has 3 weapons that can evolve into multiple elements (Basic/Fire/Storm/Tech). Each element has its own identity.

Game : https://cyrild76.itch.io/duality

Animations, character art and weapons models were done by:
https://www.artstation.com/chibimaru

Environment artists:
https://www.artstation.com/krapouto
https://www.behance.net/benjamigodderi/projects

Neutral Weapons

Fire Weapons

Storm Weapons

Tech Weapons

Special shoot